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+<?xml version="1.0" encoding="utf-8"?>
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+ <Platform>Win32</Platform>
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+ </ProjectConfiguration>
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+ <ProjectConfiguration Include="Release|Win32">
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+ <Configuration>Release</Configuration>
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+ <Platform>Win32</Platform>
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+ <ProjectConfiguration Include="Debug|x64">
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+ <Configuration>Debug</Configuration>
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+ <Platform>x64</Platform>
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+ </ProjectConfiguration>
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+ <ProjectConfiguration Include="Release|x64">
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+ <Configuration>Release</Configuration>
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+ <Platform>x64</Platform>
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+ <PlatformToolset>v142</PlatformToolset>
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+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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+ <PlatformToolset>v142</PlatformToolset>
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+ </ImportGroup>
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+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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+ <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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+ </ClCompile>
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+ <Link>
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+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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+ <ClCompile>
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+ <SDLCheck>true</SDLCheck>
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+ <ConformanceMode>true</ConformanceMode>
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+ <PrecompiledHeader>Use</PrecompiledHeader>
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+ <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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+ </ClCompile>
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+ <Link>
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+ <SubSystem>Windows</SubSystem>
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+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
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+ <OptimizeReferences>true</OptimizeReferences>
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+ <GenerateDebugInformation>true</GenerateDebugInformation>
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+ <EnableUAC>false</EnableUAC>
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+ </Link>
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+ </ItemDefinitionGroup>
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+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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+ <ClCompile>
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+ <WarningLevel>Level3</WarningLevel>
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+ <SDLCheck>true</SDLCheck>
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+ <PreprocessorDefinitions>_DEBUG;SYS_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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+ <ConformanceMode>true</ConformanceMode>
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+ <PrecompiledHeader>Use</PrecompiledHeader>
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+ <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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+ <LanguageStandard>stdcpp17</LanguageStandard>
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+ </ClCompile>
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+ <Link>
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+ <SubSystem>Windows</SubSystem>
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+ <GenerateDebugInformation>true</GenerateDebugInformation>
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+ <EnableUAC>false</EnableUAC>
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+ <ModuleDefinitionFile>$(ProjectDir)\SysBaseModule.def</ModuleDefinitionFile>
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+ </Link>
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+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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+ <ClCompile>
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+ <WarningLevel>Level3</WarningLevel>
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+ <IntrinsicFunctions>true</IntrinsicFunctions>
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+ <SDLCheck>true</SDLCheck>
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+ <PreprocessorDefinitions>NDEBUG;SYS_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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+ <ConformanceMode>true</ConformanceMode>
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+ <PrecompiledHeader>Use</PrecompiledHeader>
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+ <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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+ <LanguageStandard>stdcpp17</LanguageStandard>
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+ </ClCompile>
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+ <Link>
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+ <SubSystem>Windows</SubSystem>
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+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
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+ <OptimizeReferences>true</OptimizeReferences>
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+ <GenerateDebugInformation>true</GenerateDebugInformation>
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+ <EnableUAC>false</EnableUAC>
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+ <ImportLibrary>..\__LIB\$(Platform)\$(Configuration)\$(TargetName).lib</ImportLibrary>
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+ <ModuleDefinitionFile>$(ProjectDir)\SysBaseModule.def</ModuleDefinitionFile>
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+ </Link>
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+ </ItemDefinitionGroup>
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+ <ItemGroup>
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+ <ClInclude Include="CBaseGloabl.h" />
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+ <ClInclude Include="framework.h" />
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+ <ClInclude Include="pch.h" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <ClCompile Include="CBaseGloabl.cpp" />
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+ <ClCompile Include="pch.cpp">
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+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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+ </ClCompile>
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+ <ClCompile Include="SysBaseModule.cpp" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <None Include="SysBaseModule.def" />
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+ </ItemGroup>
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+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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+ <ImportGroup Label="ExtensionTargets">
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+ </ImportGroup>
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+</Project>
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