// dllmain.cpp : 定义 DLL 应用程序的入口点。 #include "pch.h" #include "CBaseGloabl.h" ////////////////////////////////////////////////////////////////////////// CBaseGloabl* g_pBaseGloabl = NULL; HMODULE g_hDllModule = NULL; //#pragma comment(linker, "/EXPORT:DllRegisterServer=_DllRegisterServer@0,PRIVATE") //#pragma comment(linker, "/EXPORT:DllUnregisterServer=_DllUnregisterServer@0,PRIVATE") // // // //STDAPI DllRegisterServer(void) //{ // HRESULT hr = S_OK; // // // return hr; //} // // //STDAPI DllUnregisterServer(void) //{ // HRESULT hr = S_OK; // // // return hr; //} BASEMODULE IBaseGloablModule* WINAPI GetBaseGlobalInstance() { if (!g_pBaseGloabl) g_pBaseGloabl = new CBaseGloabl; g_pBaseGloabl->AddRef(); return g_pBaseGloabl; } BASEMODULE BOOL WINAPI ReleaseBaseGlobalInstance() { if (!g_pBaseGloabl) return FALSE; if (g_pBaseGloabl->Release() == 0) { g_pBaseGloabl = NULL; } return TRUE; } BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: { g_hDllModule = (HMODULE)hModule; } case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; } return TRUE; }