CConnectMage.cpp 8.3 KB

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  1. #include "stdafx.h"
  2. #include "CConnectMage.h"
  3. CConnectMage::CConnectMage() : m_clash_Api(nullptr), m_clash_config(nullptr), m_connect_status(ConnectState::Stop), m_Asyntask(4)
  4. {
  5. SNotifyCenter::getSingleton().addEvent(EVENTID(EventConnect));
  6. m_isclash_config = false;
  7. }
  8. CConnectMage::~CConnectMage()
  9. {
  10. if (m_clash_Api)
  11. {
  12. delete m_clash_Api;
  13. m_clash_Api = nullptr;
  14. }
  15. }
  16. BOOL CConnectMage::setProxy()
  17. {
  18. BOOL isok = FALSE;
  19. if (m_clash_config)
  20. {
  21. isok = m_clash_config->SetProxy();
  22. }
  23. return isok;
  24. }
  25. void CConnectMage::Stop()
  26. {
  27. m_connect_status = ConnectState::Stop;
  28. m_Asyntask.AddTask(&CConnectMage::ThreadFun_ChangeClash_Stop, this, (LPARAM)nullptr);
  29. }
  30. void CConnectMage::ReqConfig()
  31. {
  32. m_Asyntask.AddTask(&CConnectMage::ThreadFun_ChangeClash_Config, this, (LPARAM)nullptr);
  33. }
  34. void CConnectMage::ChangeClashNode()
  35. {
  36. m_Asyntask.AddTask(&CConnectMage::ThreadFun_ChangeClash_Node, this, (LPARAM)nullptr);
  37. }
  38. void CConnectMage::ChangeClashProxyMode()
  39. {
  40. m_Asyntask.AddTask(&CConnectMage::ThreadFun_ChangeClash_ProxyMode, this, (LPARAM)nullptr);
  41. }
  42. void CConnectMage::ChangeClashInit()
  43. {
  44. }
  45. void CConnectMage::Init()
  46. {
  47. if (!m_clash_Api)
  48. {
  49. m_clash_Api = new ClashApi();
  50. m_clash_Api->SetProt(m_clash_config->GetClasApiPort());
  51. }
  52. }
  53. void CConnectMage::SetNodeName(std::string name)
  54. {
  55. m_name = name;
  56. }
  57. void CConnectMage::SetClashConfig(CLashConfig* m)
  58. {
  59. m_clash_config = m;
  60. }
  61. ConnectState CConnectMage::GetConnectStatus()
  62. {
  63. return m_connect_status;
  64. }
  65. void CConnectMage::ThreadFun_ChangeClash_Config(LPARAM lParam)
  66. {
  67. if (!CApp::getSingletonPtr()->GetClashRuning())
  68. {
  69. m_connect_status = ConnectState::Stop;
  70. m_error = L"内核没有启动,重启电脑或者软件";
  71. EventConnect* pEvt = new EventConnect(nullptr);
  72. pEvt->status = m_connect_status;
  73. pEvt->msg = m_error;
  74. SNotifyCenter::getSingleton().FireEventAsync(pEvt);
  75. pEvt->Release();
  76. return;
  77. }
  78. if (m_clash_config == nullptr || m_clash_Api == nullptr)
  79. {
  80. m_connect_status = ConnectState::Stop;
  81. m_error = L"错误,重启电脑";
  82. EventConnect* pEvt = new EventConnect(nullptr);
  83. pEvt->status = m_connect_status;
  84. pEvt->msg = m_error;
  85. SNotifyCenter::getSingleton().FireEventAsync(pEvt);
  86. pEvt->Release();
  87. return;
  88. }
  89. //创建配置
  90. if (!m_clash_config->MakeClash())
  91. {
  92. m_connect_status = ConnectState::Stop;
  93. m_error = L"没有生成配置,检查系统是否有管理员";
  94. EventConnect* pEvt = new EventConnect(nullptr);
  95. pEvt->status = m_connect_status;
  96. pEvt->msg = m_error;
  97. SNotifyCenter::getSingleton().FireEventAsync(pEvt);
  98. pEvt->Release();
  99. return;
  100. }
  101. /*std::filesystem::path config;
  102. if (m_connect_status == ConnectState::Stop && CApp::getSingletonPtr()->GetSysMode() == PROXY_MODE::tun_mode)
  103. {
  104. config = CApp::getSingletonPtr()->GetConfigPath() / DSPROXY_CONFIG_INIT_ClASH_NAME;
  105. }*/
  106. //切换请求
  107. if (m_clash_Api->RequestConfigUpdate(m_clash_config->GetRunConfig()))
  108. {
  109. m_isclash_config = true;
  110. if (m_name.empty())
  111. {
  112. CServerList* serverlist = CApp::getSingletonPtr()->GetServerList();
  113. if (serverlist)
  114. {
  115. serverlist->MinimumSelectNode();
  116. if (!serverlist->node_name.empty())
  117. {
  118. if (m_clash_Api->UpdateProxyGroup("Proxy", serverlist->node_name))
  119. {
  120. m_connect_status = ConnectState::SwitchNodeSuccEss;
  121. m_error = L"切换成功";
  122. //m_clash_config->SetProxy();
  123. }
  124. else {
  125. m_connect_status = ConnectState::Stop;
  126. m_error = L"切换失败,可以重新尝试";
  127. }
  128. }
  129. }
  130. }
  131. else {
  132. if (m_clash_Api->UpdateProxyGroup("Proxy", m_name))
  133. {
  134. m_connect_status = ConnectState::SwitchNodeSuccEss;
  135. m_error = L"切换成功";
  136. m_clash_config->SetProxy();
  137. }
  138. else {
  139. m_connect_status = ConnectState::Stop;
  140. m_error = L"切换失败,可以重新尝试";
  141. }
  142. }
  143. }
  144. else {
  145. m_connect_status = ConnectState::Stop;
  146. m_error = L"切换失败,可以重新尝试";
  147. }
  148. EventConnect* pEvt = new EventConnect(nullptr);
  149. pEvt->status = m_connect_status;
  150. pEvt->msg = m_error;
  151. SNotifyCenter::getSingleton().FireEventAsync(pEvt);
  152. pEvt->Release();
  153. }
  154. void CConnectMage::ThreadFun_ChangeClash_ProxyMode(LPARAM lParam)
  155. {
  156. if (m_clash_config == nullptr || m_clash_Api == nullptr)
  157. {
  158. m_connect_status = ConnectState::Stop;
  159. m_error = L"错误,重启电脑";
  160. EventConnect* pEvt = new EventConnect(nullptr);
  161. pEvt->status = m_connect_status;
  162. pEvt->msg = m_error;
  163. SNotifyCenter::getSingleton().FireEventAsync(pEvt);
  164. pEvt->Release();
  165. return;
  166. }
  167. ClashProxyMode modes;
  168. if (CApp::getSingletonPtr()->GetRouteMode() == ROUT_MODE::cn_mode)
  169. {
  170. modes = ClashProxyMode::Rule;
  171. }
  172. else {
  173. modes = ClashProxyMode::Global;
  174. }
  175. if (m_clash_Api->UpdateProxyMode(modes))
  176. {
  177. m_connect_status = ConnectState::SwitchNodeSuccEss;
  178. //m_clash_config->SetProxy();
  179. if (m_clash_Api->UpdateProxyGroup("Proxy", m_name))
  180. {
  181. m_connect_status = ConnectState::SwitchNodeSuccEss;
  182. m_error = L"切换成功..模式成功";
  183. //m_clash_config->SetProxy();
  184. }
  185. else {
  186. m_connect_status = ConnectState::Stop;
  187. m_error = L"切换节点失败,可以重新尝试";
  188. }
  189. }
  190. else {
  191. m_connect_status = ConnectState::Stop;
  192. m_error = L"切换成功..模式失败";
  193. }
  194. EventConnect* pEvt = new EventConnect(nullptr);
  195. pEvt->status = m_connect_status;
  196. pEvt->msg = m_error;
  197. SNotifyCenter::getSingleton().FireEventAsync(pEvt);
  198. pEvt->Release();
  199. }
  200. void CConnectMage::ThreadFun_ChangeClash_Node(LPARAM lParam)
  201. {
  202. if (m_clash_config == nullptr || m_clash_Api == nullptr)
  203. {
  204. m_connect_status = ConnectState::Stop;
  205. m_error = L"错误,重启电脑";
  206. EventConnect* pEvt = new EventConnect(nullptr);
  207. pEvt->status = m_connect_status;
  208. pEvt->msg = m_error;
  209. SNotifyCenter::getSingleton().FireEventAsync(pEvt);
  210. pEvt->Release();
  211. return;
  212. }
  213. if (m_clash_Api->UpdateProxyGroup("Proxy", m_name))
  214. {
  215. m_connect_status = ConnectState::SwitchNodeSuccEss;
  216. m_error = L"切换成功..点击断开";
  217. //m_clash_config->SetProxy();
  218. }
  219. else {
  220. m_connect_status = ConnectState::Stop;
  221. m_error = L"切换失败,可以重新尝试";
  222. }
  223. EventConnect* pEvt = new EventConnect(nullptr);
  224. pEvt->status = m_connect_status;
  225. pEvt->msg = m_error;
  226. SNotifyCenter::getSingleton().FireEventAsync(pEvt);
  227. pEvt->Release();
  228. }
  229. void CConnectMage::ThreadFun_ChangeClash_Stop(LPARAM lParam)
  230. {
  231. if (!CApp::getSingletonPtr()->GetClashRuning())
  232. {
  233. m_connect_status = ConnectState::Stop;
  234. m_error = L"内核没有启动,重启电脑或者软件";
  235. EventConnect* pEvt = new EventConnect(nullptr);
  236. pEvt->status = m_connect_status;
  237. pEvt->msg = m_error;
  238. SNotifyCenter::getSingleton().FireEventAsync(pEvt);
  239. pEvt->Release();
  240. return;
  241. }
  242. if (m_clash_config == nullptr || m_clash_Api == nullptr)
  243. {
  244. m_connect_status = ConnectState::Stop;
  245. m_error = L"错误,重启电脑";
  246. EventConnect* pEvt = new EventConnect(nullptr);
  247. pEvt->status = m_connect_status;
  248. pEvt->msg = m_error;
  249. SNotifyCenter::getSingleton().FireEventAsync(pEvt);
  250. pEvt->Release();
  251. return;
  252. }
  253. //创建配置
  254. if (!m_clash_config->MakeClash())
  255. {
  256. m_connect_status = ConnectState::Stop;
  257. m_error = L"没有生成配置,检查系统是否有管理员";
  258. EventConnect* pEvt = new EventConnect(nullptr);
  259. pEvt->status = m_connect_status;
  260. pEvt->msg = m_error;
  261. SNotifyCenter::getSingleton().FireEventAsync(pEvt);
  262. pEvt->Release();
  263. return;
  264. }
  265. /*std::filesystem::path config;
  266. if (m_connect_status == ConnectState::Stop && CApp::getSingletonPtr()->GetSysMode() == PROXY_MODE::tun_mode)
  267. {
  268. config = CApp::getSingletonPtr()->GetConfigPath() / DSPROXY_CONFIG_INIT_ClASH_NAME;
  269. }*/
  270. //切换请求
  271. if (m_clash_Api->RequestConfigUpdate(CApp::getSingletonPtr()->GetConfigPath() / DSPROXY_CONFIG_INIT_ClASH_NAME))
  272. {
  273. m_isclash_config = true;
  274. if (m_name.empty())
  275. {
  276. CServerList* serverlist = CApp::getSingletonPtr()->GetServerList();
  277. if (serverlist)
  278. {
  279. serverlist->MinimumSelectNode();
  280. if (!serverlist->node_name.empty())
  281. {
  282. if (m_clash_Api->UpdateProxyGroup("Proxy", serverlist->node_name))
  283. {
  284. m_connect_status = ConnectState::SwitchNodeSuccEss;
  285. m_error = L"切换成功";
  286. //m_clash_config->SetProxy();
  287. }
  288. else {
  289. m_connect_status = ConnectState::Stop;
  290. m_error = L"切换失败,可以重新尝试";
  291. }
  292. }
  293. }
  294. }
  295. else {
  296. if (m_clash_Api->UpdateProxyGroup("Proxy", m_name))
  297. {
  298. m_connect_status = ConnectState::SwitchNodeSuccEss;
  299. m_error = L"切换成功";
  300. //m_clash_config->SetProxy();
  301. }
  302. else {
  303. m_connect_status = ConnectState::Stop;
  304. m_error = L"切换失败,可以重新尝试";
  305. }
  306. }
  307. }
  308. else {
  309. m_connect_status = ConnectState::Stop;
  310. m_error = L"切换失败,可以重新尝试";
  311. }
  312. }